How To Use Custom Game Mode Settings On Your Sons Of The Forest Server

How To Use Custom Game Mode Settings On Your Sons Of The Forest Server
A custom game mode in Sons of the Forest allows server owners to pick and choose various game settings available to them. This can be a great way to spruce up the gameplay experience that Sons of the Forest provides.
There are settings such as damage multipliers, day/night length, animal spawn rate, and much more.
Important
When changing game modes, you must start a new save otherwise the changes will not apply.
#Enabling Custom Settings
You can select the custom game mode in your Sons of the Forest Server Settings section, found in your control panel.
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Access your control panel and Stop your server.
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Navigate to the Config tab and click on Dedicated Server Settings.
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Set Save Slot to a new save number, that you have not used before.
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Set Game Mode to Custom.

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Save your changes.
#Configuring Custom Settings
You can set custom game mode settings in the dedicatedserver.cfg file, found in your servers files.
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Navigate to the Files tab.
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Locate the
user_data/dedicatedserver.cfgdirectory and Open the dedicatedserver.cfg file. -
Within the CustomGameModeSettings parameter, enter each of the game mode settings that you would like applied to your server with a new line. A full list of settings can be found in the table below.
| GameMode Setting | Description | Values |
|---|---|---|
| GameSetting.Vail.EnemySpawn | Enable enemy spawning. | true, false |
| GameSetting.Vail.EnemyHealth | Starting health of enemies. | low, normal, high |
| GameSetting.Vail.EnemyDamage | Amount of damage enemies do. | low, normal, high |
| GameSetting.Vail.EnemyArmour | Amount of armour enemies have. | low, normal, high |
| GameSetting.Vail.EnemyAggression | Aggression level of enemies. | low, normal, high |
| GameSetting.Vail.AnimalSpawnRate | Spawn rate of animals. | low, normal, high |
| GameSetting.Environment.StartingSeason | Set the starting season. | spring, summer, autumn, winter |
| Structure.Damage | Allows buildings to be damaged. | true, false |
| GameSetting.Environment.SeasonLength | Adjust season length. | short, default, long, realistic |
| GameSetting.Environment.DayLength | Adjust day length. | short, default, long, realistic |
| GameSetting.EnvironmentPrecipitationFrequency | Adjust the frequency of rain and snow. | low, default, high |
| GameSetting.Survival.ConsumableEffects | Enables damage taken when low on hydration and low fullness. | normal, hard |
| GameSetting.Survival.PlayerStatsDamage | Enables damage from each bad or rotten food and drink. | off, normal, hard |
| GameSetting.Survival.ColdPenalties | Adjusts the severity that cold will affect health and stamina regen. | off, normal, hard |
| GameSetting.Survival.ReducedFoodInContainers | Reduces the amount of food found in containers. | true,false |
| GameSetting.Survival.SingleUseContainers | Containers can only be opened once. | true,false |
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