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How to Configure the Team Deathmatch Gamemode on your Mount & Blade 2: Bannerlord Server

Mount & Blade II: Bannerlord Server Hosting Features

How to Configure the Team Deathmatch Gamemode on your Mount & Blade 2: Bannerlord Server

Mount & Blade 2 Bannerlord
·
Nov 10, 2024
·
5 min read

Team Deathmatch puts two teams head-to-head to see who can score the most points before the time limit is reached. Individual settings for this mode can easily be updated in your server's TeamDeathmatch.txt file.

#Setting your Game Mode

In order to apply these settings, your Game Mode must be set to Team Deathmatch.

  1. Access your control panel and Stop your server.
  2. Navigate to the Config tab and locate the Game Mode option. Set your desired Game Mode to Team Deathmatch.

#Configuring the Team Deathmatch Game Mode Settings

Once you have your game mode set to Team Deathmatch, you can easily make any desired changes to its settings using your server's control panel.

  1. Access your control panel and Stop your server.

  2. Navigate to the Files tab and locate the /Modules/Native directory.

  3. Select the settings file for TeamDeathmatch.txt and make any desired changes to the Game Mode.

  4. Save and Start your server.

A list of settings and available options can be found below:

SettingAvailable OptionsDescription
CultureTeam1Aserai, Battanians, Empire, Khuzaits, Sturgians, VlandiansSets the first team's Culture on the server.
CultureTeam2Aserai, Battanians, Empire, Khuzaits, Sturgians, VlandiansSets the second team's culture on the server.
AllowPollsToKickPlayersTrue or FalseCreates a poll that can allow players to vote kick players
AllowPollsToBanPlayersTrue or FalseCreates a poll that can allow players to vote ban players
AllowPollsToChangeMapTrue or FalseCreates a poll that can allow players to vote on a new map
MapTimeLimitAny value in minutes (e.g. 30 = 30 minutes)Sets the time limit for a game mode.
RoundPreparationTimeLimitAny number greater than or equal to 30.The amount of time in seconds that each team is given before each new round to prepare.
MinNumberOfPlayersForMatchStartAny number greater than or equal to 0.Sets the minimum number of players connected to the server to allow a game to start.
RespawnPeriodTeam1Any number greater than or equal to 0.Sets the amount of time before a player can respawn for team 1.
RespawnPeriodTeam2Any number greater than or equal to 0.Sets the amount of time before a player can respawn for team 2.
NumberOfBotsTeam1Any number greater than or equal to 0.Sets the number of bots in team 1.
NumberOfBotsTeam2Any number greater than or equal to 0.Sets the number of bots in team 2.
WarmupTimeLimitAny number greater than 2 (in minutes).Sets the duration of the warmup before the game begins.
enable_automated_battle_switchingN/AAutomatically starts a new battle after the previous one has ended.
add_map_to_automated_battle_poolAny Siege map.Adds a specific map to the automated battle pool.

If you need help with troubleshooting your server, be sure to reach out to our support team.

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