How To Become Admin On Your DayZ Server

DayZ

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Nov 9, 2024

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26 Mins Read

Adding yourself as an Admin on your DayZ server is a great way to have better control over your server. It gives you access to all console commands and allows you to ban or kick players should you need to.


# Adding Yourself as an Admin

You can become an admin by using the admin password found in your server config file.

  1. Access your control panel and Stop the server.
  2. Navigate to the Files tab.
  3. Locate and open the serverDZ.cfg file.
  4. Locate passwordAdmin = " "; and add your desired password between the quote marks.
  5. Click Save and Restart your server.
  6. Join your server and open the in-game chat by pressing enter and type #login password.

# Server Admin Commands

CommandDescription
#login passwordLog in as the Admin of the server.
#logoutAdmin log out.
#mission filename DifficultySelect the mission with known name and set the difficulty – the difficulty parameter is optional and, if not set, the current difficulty is kept.
#missionsSelect a mission.
##restartRestart a mission.
#reassignStart all over and reassign roles.
#shutdownShuts down the server.
#restartserverRestarts the server.
#shutdownserveraftermissionOnce the mission ends, the server is shut down.
#restartserveraftermissionOnce the mission ends, the server is restarted.
#initReload server config file loaded by -config options.
#exec ban NameAllows you to ban a player.
#exec ban IDAllows you to ban a player.
#exec ban #PlayerAllows you to ban a player.
#kick NameAllows you to kick a player from the server.
#kick IDAllows you to kick a player from the server.
#kick #PlayerAllows you to kick a player from the server.
#monitor (interval in seconds)Shows you server performance information. If the interval is 0, the monitoring stops.
#monitords (interval in seconds)Shows the performance information on the server console. If the interval is 0 the monitoring stops.
#debug offDisables debugging.
#debug (interval in seconds)The default interval is 10 if no other interval is selected.
#debug (command) (param)Available commands: JIPQueue, userQueue, checkFile, totalSent, userSent, userInfo.
You can disable each command by adding off after each command, e.g., #totalSent off. Output may go to log or screen. Requires debugger on client capable of catching OutputDebugString.
#debug (command)Same as above, but just the command (without param).
#logoutAdmin log out. (Listed again due to repetition in original content.)
console, von (within #debug)console – sends what is in the server console to the sender.
von – outputs to logFile defined in server.cfg, e.g., server_console.log. You will see confirmation in chat channels.
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Jay Miller

Game Experience Engineer @ Shockbyte