Rust has a built-in game mechanic called decay to counteract inactive player-built structures. Decay will occur when a tool cupboard does not have enough upkeep resources available resulting in structures slowly losing health over time until they are destroyed or repaired by a player. This configuration option is useful if a server owner would like to alter the rate at which structures decay or disable it entirely.
# Configuring Decay
You can modify the decay rate using the server.cfg configuration file located in your server's control panel.
- Access your control panel.
- Navigate to the Files tab and open your server.cfg file.
- Enter
decay.scale
 followed by your desired value. For example,decay.scale "0.5"
will result in a decay rate of 50%, and a decay scale of zero will disable it entirely.
- Save the file and then go to the server console.
- Enter the command
server.readcfg
to make the changes live.
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