The Bukkit Config file has many options and settings that can be modified to change the behavior of your Minecraft server running the Craftbukkit or Spigot server type. You may directly modify the bukkit.yml file that's in your server directory. However, through Multicraft, this can easily be found under the Config Files menu, labeled as Bukkit Config.
In this guide, we will discuss how to configure your server's Bukkit Config and some of the configuration options available to you in the server control panel, without needing to directly and manually modify the bukkit.yml file!
HOW TO ACCESS THE BUKKIT CONFIG IN MULTICRAFT
- On your Multicraft Panel (https://mc.shockbyte.com/), navigate to Files > Config Files.
- On the Config Files page, select Bukkit Config.
Now that you have accessed your server's Bukkit Config, you may modify this to your preference. The following table describes some of the options you can customize. You can find the complete list and detailed discussion on all configurable options in the Bukkit Wiki.
OPTION | DESCRIPTION | DEFAULT / POSSIBLE VALUES |
settings: |
Controls whether or not the end world is enabled. | Default: true Options: true, false |
settings: |
Controls the delay before a client is allowed to reconnect to the server after a recent attempt to connect (in milliseconds) | Default: 400 |
settings: |
Controls whether or not the server logs deprecated warnings when a plugin registers a deprecated event. |
Default: true |
settings: |
Controls which file permissions are taken from. |
Default: permissions.yml |
settings: |
Controls the message displayed to clients when the server is stopped. | Default: Server closed |
settings: |
Controls whether or not the server returns a list of plugins when the server is queried remotely. |
Default: true |
settings: |
Controls the folder used for updated plugins that are moved the next time the server starts. | Default: update |
settings: |
Controls whether or not the vanilla behavior of pushing entities out when they get stuck inside blocks. This applies to players when logging in. | Default: true Options: true, false |
spawn-limits: |
Controls the number of animals that can spawn in each world. | Default: 15 |
spawn-limits: |
Controls the number of monsters that can spawn in each world. | Default: 70 |
ticks-per: |
Controls how frequently animals spawn. | Default: 400 |
ticks-per: |
Controls how frequently monsters spawn. | Default: 1 |
ticks-per: |
Controls how frequent the save-all event is ran. | Default: 6000 (5 minutes) |
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