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How to Configure Missions for your ARMA 3 Server

Arma 3

·

Nov 16, 2024

Arma 3 missions provide scenarios or campaigns which help keep the content on your server fresh. In some cases, an Arma 3 server owner may wish to configure a single mission to be active on their server at all times. This situation may apply to you if you intend on using a persistent mission for your server.

Before you can configure a single mission or mission cycle on your Arma 3 server, you must first locate your desired mission files locally and then upload them to your server.

Finding your Local Mission Files

After downloading custom missions or loading vanilla ones, their .pbo files can be found in the MPMissionsCache.

1:

Press Win + R on your keyboard to open a Run window.

2:

Enter %localappdata%, then press ok.

3:

In the opened directory, navigate to /Arma 3/MPMissionsCache/

4:

Locate your desired missions .pbo file.

Uploading a Mission File to your Server

After locating your desired mission .pbo file(s), you'll need to upload them to your mpmissions folder on your server.

1:

Navigate to your control panel and Stop your server.

2:

Go to your server files and navigate to the /mpmissions directory.

3:

Upload your local mission file (.pbo) to the /mpmissions directory.

Configuring a Single Mission

To configure a single active mission on your Arma 3 server, you will have to define the mission in your server.cfg file.

1:

Access your control panel and Stop your server.

2:

Navigate to your server files and open the server.cfg file.

3:

Copy and paste the following code block at the bottom of the file.

123456789
class Missions
{
	class TestMission01
	{
		template = MAP NAME;
		difficulty = "veteran";
		class Params {};
	};
}​;
4:

Replace MAP NAME with the name of the mission file without the .pbo.

5:

Save and Start your server.

You have now learned how to configure missions for your ARMA 3 server. With these steps, you can tailor the gameplay experience to match your community’s style


minecraft pfp
Jay Miller

Game Experience Engineer @ Shockbyte