We have a video tutorial on how to set up Dynmap:
Dynmap is a plugin that allows you to view a live map of your Minecraft server worlds similar to Google Maps. This tutorial will teach you how to set this plugin up for your server.
Before anything else, you should already have Dynmap installed on your server. You may download the plugin directly from its official pages listed below:
- SpigotMC: https://www.spigotmc.org/resources/dynmap.274/
- BukkitDev: https://dev.bukkit.org/projects/dynmap
We have a tutorial to guide you on how to install Dynmap and any other plugins into your server: How to Install Plugins
It is recommended to have world border set up for your worlds before generating your dynamic map (Dynmap): How to Set Up a World Border with Minecraft
Setting Up Dynmap
- Log into your Multicraft panel (https://mc.shockbyte.com) account and stop your server.
- Navigate to Files > FTP File Access. Then, log into the FTP File Manager.
- Navigate to the dynmap plugin folder, which should be found inside the plugins folder.
If you are unable to locate this folder, be sure that you've started your server at least once after uploading the Dynmap JAR file into your plugins folder to allow the plugin files to be generate. - Locate the file named configuration.txt and click on the Edit link on its right-hand side.
- In the configuration.txt file, look for the line that says deftemplatesuffix. Set this to
deftemplatesuffix: vlowres
ordeftemplatesuffix: lowres
.
Because Dynmap generates images for each chunk, this can occupy a large space in your server storage. The setting above ensures that the generated images are not too large that your server violates Shockbyte's Fair Use Policy. - On the same file, locate for the line with the webserver-port setting. The default value is 8192 but you MUST change this to a port allocated specifically to your server.
To allocate a new port to your server, follow our tutorial on Assigning Additional Ports - once you have allocated the additional port, use it in your config (e.g. webserver-port: 1845). - Press Save to save all changes and exit the text editor.
- Start your server to load the changes you've made.
- Once your server has fully loaded, test your Dynmap map by navigating to
http://IP:PORT
on your web browser, replacing IP with your server IP and PORT with the Dynmap webserver port that you specified on step 6.
In this example, the server IP is 192.168.2.1 so the Dynmap live map can be accessed through this link http://192.168.2.1:1845.
If you've configured Dynmap correctly, you should be directed to your server's dynamic map page. However, you might see a blank map similar to the screenshot below. This is normal because the map images have not yet been generated. This will gradually be generated as players move around the worlds. - To fully generate your dynamic map, use the command:
/dynmap fullrender
WARNING: Generating your map will use up a huge portion of your server RAM and may cause lags. This is completely normal. It is recommended to do this when there are no players on you server to prevent interruptions or lags while playing on your server.
