In Abiotic Factor, enemy difficulty impacts combat encounters by adjusting enemy spawn rates, health, damage, and detection speed. Server owners can customize t
In Abiotic Factor, players receive a starting weapon when they first join a server. The FirstTimeStartingWeapon setting allows server owners to customise which
The day/night cycle in Abiotic Factor impacts gameplay by affecting visibility, enemy behavior, and power availability. Server owners can modify or disable the
In Abiotic Factor, players must manage their hunger, thirst, and fatigue to survive. Server owners can customise these rates to make the game easier or more cha
By default, Abiotic Factor limits how many items can stack in a single inventory slot. Increasing stack sizes can improve inventory management, reduce clutter,
By default, Abiotic Factor applies death penalties when a player dies, causing them to drop their items and apply durability loss. If you prefer a more forgivin
Resetting a player's data on your Abiotic Factor server may be necessary if they experience bugs or want a fresh start. This guide will walk you through the ste