If you are running a PaperMC Minecraft server, there are a variety of options in the configuration file paper-global.yml
. This file generally works in conjunction with the Bukkit configuration file, and the Spigot configuration file.
In this guide, we will discuss how to configure your server's Paper Config and some of the configuration options available to you in the server control panel, without needing to directly and manually modify the paper-global.yml file.
HOW TO ACCESS THE PAPER CONFIG IN MULTICRAFT
To access the PaperMC configuration using Multicraft, navigate to Files > Config Files > Paper Global Config.
The following table describes some of the options you may be interested in changing.
OPTION | DESCRIPTION | DEFAULT / POSSIBLE VALUES |
settings: |
Controls the number of players that may have their data saved per tick. It's recommended to change this to 5 or less. | Default: -1 (disabled) |
settings: |
Controls the delay between auto player data saves. | Default: -1 (disabled) |
settings: |
Controls whether or not Bukkit’s permissions.yml file is loaded before plugins. If you're using a permissions plugin you can choose to enable or disable this. |
Default: true |
settings: |
Controls whether the server should sleep the chunk after each chunk save. |
Default: false |
settings: |
Controls the size of the region file cache. | Default: 256 |
settings: |
Controls whether or not empty scoreboard teams are saved. |
Default: false |
world-settings: |
Controls whether or not the server caches entity lookups during an explosion. It is recommended to set this to "true" for a minor performance improvement. | Default: false Options: true, false. |
world-settings: |
Controls whether or not the server queues up lighting updates to the end of the tick, instead of running them when scheduled. It is recommended to set this to "true" for a minor performance improvement. | Default: false Options: true, false. |
world-settings: |
Controls the maximum number of chunks saved per tick. It is recommended to set this to 6 for a large performance improvement. | Default: 24 |
world-settings: |
Controls the maximum number of chunks generated per tick. | Default: 10 |
world-settings: |
Controls whether or not the spawn chunks are always loaded. It's a good idea to keep this enabled if you have a lot of players logging in and out of the server at spawn. | Default: true Options: true, false. |
world-settings: |
Controls the number of chunks around spawn to keep loaded. Reduce this number if you have a smaller spawn for a minor performance improvement. | Default: 8 |
world-settings: |
Controls the auto-save internal for the world. Default uses Bukkit’s default value. If you have this or Bukkit's autosave enable, disable the Multicraft autosave feature in your control panel for a minor performance improvement. | Default: -1 |
timings: |
Controls whether the timings feature is enabled on the server. Keep this enabled so that you can use /timings on and /timings paste commands to identify lag causes on your server. |
Default: true Options: true, false. |
For more information on the settings found, you can check out their official documentation here.
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